Morgengrauner Dokumentation
Dateipfad: /home/mud/mudlib/doc//lfun/logonlogon()
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SYNOPSIS
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int logon(void)
DESCRIPTION
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When the parser accepts a new connection, it first calls
connect() in the master object and then applies logon() to
the object that is returned by the master. That will usually be
a special login object, that is expected to clone and get going
a user shell or player object.
Should return 0 on failure, everything else means success.
SEE ALSO
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connect(M)
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