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Dateipfad: /home/mud/mudlib/doc/driver/invocation

NAME
        driver/invocation

PURPOSE
        Description of the invocation of the gamedriver, especially of the
        command arguments. This document describes the commandline version of
        the driver only; non-commandline versions are platform specific and
        described in the related documentation.

DESCRIPTION
        The driver is invoked from the commandline as other normal programs.
        Neither the current directory nor the directory the executable is in
        need to be in any special relation the directory of the mudlib. Once
        the driver is running, it emits two streams of outputs:

            - driver-related messages on stderr; this unfortunately includes
              LPC compiler diagnostics
            - LPC runtime-related messages in the logfile
              /.parse.log (the name can be changed).

        It is possible to start the driver without any commandline arguments as
        suitable defaults are specified at compile time. The invocation syntax
        is:

            driver [options] []...

         the number of the port the driver shall use to accept
        connections. The maximum number of ports is determined by MAXNUMPORTS
        in the source file config.h.

        The options modify the behaviour of the gamedriver. Some of them are
        only available if a certain compile-time option was enabled (typically
        in the source file config.h). The following options are recognized:

          -P|--inherit 
            Inherit filedescriptor  from the parent process
            as socket to listen for connections.
            Only available if compiled with MAXNUMPORTS.

          -u|--udp 
            Specify the  for the UDP port, overriding the
            compiled-in default.
            Only available if compiled with CATCH_UDP_PORT.

          -D|--define [=]
            Add  (optionally to be expanded to ) to the list of
            predefined macros known by the LPC compiler.

          -E|--eval-cost 
            Set the number of  available for one evaluation thread.
            If 0, execution is unlimited.

          -M|--master 
            Use  for the master object.

          -m|--mudlib 
            Use  as the top directory of the mudlib.

          --debug-file 
            Log all debug output in  instead of
            /.debug.log .

          --hostname 
            Use  as hostname instead of what the system says.

          --hostaddr 
            Use  as address of this machine, instead of what the
            system says. In particular this address will be used to open
            the driver ports.

          --no-compat
          --compat
            Select the mode (plain or compat) of the driver.
            This choice does not affect the default name of the master object.

          -d|--debug
            Generate debug output; repeat the argument for even more output:
              >= 1: log resets, clean ups, swaps, reception of urgend data,
                       telnet negotiation states.
                    check_a_lot_of_refcounts() on startup when swapping of
                       variables is disabled.
              >= 2: log all add_message()s, name lookup failures, new players.
              >= 3: progress of garbage collection
              >= 4: even more junk from garbage collection

          -c|--list-compiles
            List the name of every compiled file on stderr.

          -e|--no-preload
            Pass a non-zero argument (the number of occurrences of this option)
            to master->preload(), which usually inhibits all preloads of
            castles and other objects.

          --erq 
          --erq " "
            Use  instead of 'erq' as the basename of the ERQ
            executable. If the name starts with a '/', it is take to be an
            absolute pathname, otherwise it is interpreted relative to
            . If not specified, 'erq' is used as the executable name.

            By enclosing the argument value in quotes, it is possible to pass
            arguments (e.g. --execdir) to the erq. These arguments however must
            not contain embedded spaces.

          -N|--no-erq
            Don't start the erq demon (if it would be started at all).

          --alarm-time 
            Set the granularity of call_out() and heartbeat timing. Minimum
            value is 1.

          --heart-interval 
            Set the interval between two heartbeats. Minimum value is 1.

          --sync-heart
            All heartbeats occur at the same time (modulo granularity).

          --async-heart
            Heartbeats occur when they are due (modulo granularity).

          -t|--no-heart
            Disable heartbeats and call_outs.

          -f|--funcall 
            The lfun master->flag() is called with  as argument before
            the gamedriver accepts netword connections.

          --regexp pcre | traditional
            Select the default regexp package.

          --max-array 
            The maximum number of elements an array can hold.
            Set to 0, arrays of any size are allowed.

          --max-mapping 
            The maximum number of elements a mapping can hold.
            Set to 0, mappings of any size are allowed.

          --max-mapping-keys 
            The maximum number of entries a mapping can hold.
            Set to 0, mappings of any size are allowed.

          --max-callouts 
            The maximum number of callouts at one time.
            Set to 0, any number is allowed.

          --max-bytes 
            The maximum number of bytes one read_bytes()/write_bytes() call
            can handle.
            Set to 0, reads and writes of any size are allowed.

          --max-file 
            The maximum number of bytes one read_file()/write_file() call
            can handle.
            Set to 0, reads and writes of any size are allowed.

          --max-thread-pending \n"
            The maximum number of bytes to be kept pending by the socket write
            thread.
            Set to 0, an unlimited amount of data can be kept pending.

            This option is ignored if pthreads are not used.

          --cleanup-time 
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