Returns some internal information about object <ob>, collected
in an array. Argument <what> determines which information is
returned.
The result is usually an array. However, if <index> is specified,
the result is the value from position <index> of the array which
would have been returned normally.
The possible values of <what>, and the indices of the returned
arrays are defined in the include file <objectinfo.h>, and may
change in future versions of the driver!
<what> == OINFO_BASIC:
This call returns basic information about <ob>:
int [OIB_HEART_BEAT]: 1 if <ob> has a heart_beat, 0 else.
int [OIB_IS_WIZARD]: 1 if <ob> has the wizard flag set,
0 else.
This entry is always 0 when set_is_wizard() is not available.
int [OIB_ENABLE_COMMANDS]: 1 if <ob> can give commands, 0 else.
int [OIB_CLONE]: 1 if <ob> is a clone, 0 else.
int [OIB_DESTRUCTED]: 1 if <ob> is destructed, 0 else.
int [OIB_SWAPPED]: 1 if <ob> is swapped, 0 else.
int [OIB_ONCE_INTERACTIVE]: 1 if <ob> was once interactive, 0 else.
int [OIB_RESET_STATE]: 1 if <ob> is (still) reset, 0 else.
int [OIB_WILL_CLEAN_UP]: 1 if <ob> will call clean_up(), 0 else.
int [OIB_LAMBDA_REFERENCED]: 1 if <ob> has lambdas, 0 else.
int [OIB_SHADOW]: 1 if <ob> has a shadow structure tied
to it, 0 if not.
int [OIB_REPLACED]: 1 if the program for <ob> was replaced,
0 else.
int [OIB_NEXT_RESET]: time of the next reset
int [OIB_TIME_OF_REF]: time of the last call to <ob>
int [OIB_NEXT_CLEANUP]: time of the next data cleanup
int [OIB_REF]: number of references to <ob>
int [OIB_GIGATICKS] and [OIB_TICKS]: together, these numbers
give the accumulated evaluation cost spend in <ob>
int [OIB_SWAP_NUM]: the swap number for <ob>s program,
or -1 if not swapped.
int [OIB_PROG_SWAPPED]: 1 if <ob>'s program is swapped, 0 else.
int [OIB_VAR_SWAPPED]: 1 if <ob>'s variables are swapped, 0 else.
int [OIB_NAME]: <ob>'s object name.
int [OIB_LOAD_NAME]: <ob>'s load name.
object [OIB_NEXT_ALL]: next object in the object list.
object [OIB_PREV_ALL]: previous object in the object list.
<what> == OINFO_POSITION:
This call returns information about <ob>'s position in the
global list of objects:
object [OIP_NEXT]: next object in the object list.
object [OIP_PREV]: previous object in the object list.
int [OIP_POS]: position of <ob> in list, counting from 0 up.
This call can be expensive in computing time.
<what> == OINFO_MEMORY:
This call returns information about the program <ob> uses:
int [OIM_REF]: number of references to the program.
string [OIM_NAME]: name of program.
int [OIM_PROG_SIZE]: size of the program.
int [OIM_NUM_FUNCTIONS]: number of functions in the program.
int [OIM_SIZE_FUNCTIONS]: size needed for the function structs.
int [OIM_NUM_VARIABLES]: number of variables in the program.
int [OIM_SIZE_VARIABLES]: size needed for the variable structs.
int [OIM_NUM_STRINGS]: number of strings in the program.
int [OIM_SIZE_STRINGS]: size needed for the string pointers.
int [OIM_SIZE_STRINGS_DATA]: size needed for the string data,
scaled down according to the extend of
data sharing.
int [OIM_SIZE_STRINGS_TOTAL]: unmodified size needed for the
string data.
int [OIM_NUM_INCLUDES]: number of included files in the program.
int [OIM_NUM_INHERITED]: number of inherited programs.
int [OIM_SIZE_INHERITED]: size needed for the inherit structs.
int [OIM_TOTAL_SIZE]: total size of the program.
int [OIM_DATA_SIZE]: total size of the values held in the
object's variables, scaled down
according to the extend of data
sharing.
int [OIM_DATA_SIZE_TOTAL]: unmodified total size of the values
held in the object's variables
int [OIM_NO_INHERIT]: 1 if the program can't be inherited.
int [OIM_NO_CLONE]: 1 if the program/blueprint can't be
cloned.
int [OIM_NO_SHADOW]: 1 if the program's functions can't be
shadowed.
int [OIM_SHARE_VARIABLES]: 1 if clones of this program share
their initial variable values with
the blueprint.
This call swaps in the program if necessary.
Note that the OIM_SIZE_xxx entries only give the size spent on
the structures and pointers, not the size of the variable data,
function code, and strings themselves.