P_TEAM ====== NAME ---- :: P_TEAM "team" DEFINIERT IN ------------ :: /sys/living/team.h BESCHREIBUNG ------------ :: Liefert das Teamobjekt, falls Spieler in einem Team ist, sonst 0. SIEHE AUCH ---------- :: Uebersicht: teamkampf Properties: P_ASSOC_MEMBERS, P_TEAM_ATTACK_CMD, P_TEAM_AUTOFOLLOW, P_TEAM_COLORS, P_TEAM_LEADER, P_TEAM_NEWMEMBER, P_TEAM_WANTED_ROW, P_TEAM_WIMPY_ROW Bewegung: IsTeamMove, TeamFlee Mitglieder: IsTeamLeader, TeamMembers Kampf: DeAssocMember, InsertEnemyTeam, SelectNearEnemy, SelectFarEnemy Positionen: PresentPosition, PresentRows, PresentEnemyRows, PresentTeamPosition, SwapRows Sonstiges: TeamPrefix, teamkampf_intern Last modified: 16-08-2010, Gabylon